NA October 25, 2011
RoW October 27, 2011
UK October 28, 2011
Battlefield 3 (also known as BF3) is the twelfth installment in the Battlefield Series and was developed by DICE. It is the sequel to Battlefield 2 and was released on October 25, 2011 for the PC, PlayStation 3 and Xbox 360.
A sequel, Battlefield 4, was developed and released by EA and DICE on October 29, 2013.
Achievements and Trophies
- Main article: Battlefield 3 Achievements and Trophies
Battlefield 3 includes both singleplayer and co-operative campaigns and features multiplayer gameplay similar to the classic Battlefield 2. Jets made their return as pilotable vehicles, along with prone as an available stance. The PC version is able to support 64 players simultaneously in multiplayer; consoles, however, can only support up to 24 players, resulting in smaller maps. This installment uses a completely new engine, named Frostbite 2, the successor to the Frostbite Engine used in the Bad Company series.The engine introduced Destruction 3.0, allowing for a much larger range of destructible objects, other then buildings, for more realistic destruction. Audio was another focus for the game. There are audio cues that, for example, will let players know if a tank is moving towards or away from them, or if it is having trouble climbing a slope.
The gameplay in the singleplayer campaign differs greatly from the multiplayer component, with numerous quick-time events (QTEs) that are spread throughout the levels. DICE stated that levels are a mix of sandbox and linear though many reviewers later commented that they were moreover linear.
The campaign takes place in numerous locations across the world, but is mainly set in Iraq and Iran, the latter country of which plays an important part in the storyline. The gameplay in the campaign varies wildly, including tank combat, acting as a member of a sniper team, and acting as the rear pilot of a F/A-18 Super Hornet jet fighter.
An unidentified US Marine with handcuffs is seen evading law enforcement in New York City. The Marine hops over an overpass onto a subway train, manages to break into it, and engages the train's hijackers, who have also planted explosive charges throughout it. He works his way to the front car, where he is ambushed by Solomon, the man behind the attack.Eight months prior, Sgt. Henry Blackburn's five-man squad, Misfit 1-3, attempts to find and safely return a U.S. squad investigating a possible IED in Sulaymaniyah, Iraqi Kurdistan, whose last-known position was a market controlled by the People's Liberation and Resistance, an Iranian paramilitary insurgent group who have crossed borders into Iraq.
They find the missing squad and discover they had been ambushed by the PLR; but while fending off enemies closing in on their position, a massive earthquake wrecks the city. Several hours later, Blackburn wakes up after being unconscious, listening to a frequency which announces that a major earthquake has affected operational capability in the Iran-Iraq region. Blackburn and other survivors fight their way out of the ruins of the city toward an extraction point.
On the same day, the PLR stage a coup in Iran, and the U.S. subsequently invades with fifty-thousand Marines. Lt. Hawkins takes part in an air raid against enemy fighters over Iran and an air strike over Mehrabad Airport.
In the aftermath of the air strikes, Blackburn and Misfit 1-3 are sent into Tehran to perform a battle damage assessment and apprehend the leader of the PLR, Faruk Al-Bashir. While investigating an underground bank vault, Al-Bashir's suspected location, Blackburn and his team learn that the PLR have acquired portable Russian nuclear devices, and that two of the three devices are missing.Being overrun, Misfit 1-3 requests backup from an M1 Abrams column led by Sgt. Miller. The column heads towards Tehran from the southeast through the Kavir Desert, while engaging PLR tanks, as well as assaulting a PLR encampment housing rocket batteries.
A few hours later, Miller's tank column arrives in Tehran and begins to facilitate Blackburn's helicopter extraction, but is subsequently captured while waiting for the arrival of the Quick Reaction Force. Shortly later, he is promptly executed on film by Solomon and Al-Bashir after the latter gave a brief monologue. Two days later, Misfit 1-3 resumes the search for Al-Bashir. They engage PLR soldiers patrolling the streets of Tehran, and come upon an apartment block which they suspect Al-Bashir is hiding in.
While assaulting the building, Al-Bashir tries to escape via SUV, but ends up crashing after Blackburn fires on the vehicle. Blackburn and Campo manage to capture a fatally-wounded Al-Bashir, who realizes Solomon betrayed him and reveals his plot to detonate the nukes in Paris and New York City, before succumbing to his wounds.
Due to the info on Al-Bashir's mobile phone, Misfit 1-3 gets a lead on an arms dealer named Amir Kaffarov. They discover he was working with Solomon and Al-Bashir. A week later, they head towards northern Iran to capture Kaffarov, who is located in his villa on the coast of the Caspian Sea, near the Azerbaijan border.
On the drive towards the villa, Misfit 1-3 is ambushed. They discover that they have just engaged Russian VDV troops. They move up a hill and encounter a massive presence of Russian airborne elements being airdropped into the fields ahead. They have no choice but to push on and engage the Russians.
After clearing a battalion-size of enemy troops and destroying multiple BMP-2s, a Su-25 ground-attack jet begins to engage them. In the ensuing chaos, two of Blackburn's squad mates, Christian Matkovic and Steve Campo, are killed, which puts Blackburn and Montes at odds with their commanding officer, Cole.
Meanwhile, a GRU team led by Dimitri Mayakovsky assaults Kaffarov's villa. Kaffarov tries to bribe his way out, but Dima begins to interrogate him nonetheless. Later, Blackburn arrives at the villa and finds Dima and an unconscious Kaffarov.
Dima reveals Solomon's plan to Blackburn and requests his cooperation to prevent a war between their nations. Meanwhile, Blackburn's commanding officer Cole arrives at gunpoint. This forces Blackburn to shoot and kill his superior before he could kill Dima.
Due to his actions, Blackburn and Montes are brought to New York City and interrogated by CIA agents Gordon and Whistler, to whom he explains all of his previous operations. During Blackburn's captivity, Dima's squad attempts to stop the attack in Paris.
They engage PLR operatives through an office building and the EURONEXT stock exchange. French police and GIGN units arrive at the entrance of the stock exchange and engage both Dima's squad and the PLR operatives, all while Dima is chasing the nuke carrier. His squadmate, Vladimir, is killed during the chase. This, however, does not stop Dima. He continues the chase and finally catches up to the carrier.
After securing the bag, Kiril opens it and discovers it was a decoy. The nuke then detonates in the distance at the EURONEXT building, killing eighty-thousand people. In the aftermath, Dima and Kril suffer from the effects of radiation poisoning due to the nuclear device's detonation.
The CIA agents do not believe Blackburn's story, since Solomon is a CIA informant and there is no concrete proof of his involvement in the terrorist attacks. They instead believe that Russia is responsible for the attacks, and that Dima has tricked Blackburn.
With no other options, Blackburn and Montes break out of captivity to stop the attack in New York City. The events of the introductory mission play over again, revealing Blackburn as the man in handcuffs and the train's hijackers as operatives of the PLR. When ambushed by Solomon, Blackburn gains the upper hand by grabbing hold of a PLR operative with a detonator, allowing him to detonate the explosives, causing the train to crash.
Blackburn then pursues Solomon through the sewers and engages the PLR along the way, before climbing up to street level. Montes, having obtained a police car, picks up Blackburn and engages Solomon and the PLR in a brief vehicular chase, which ends with both cars crashing in Times Square.
As a bewildered crowd watches on, Montes is shot and killed by Solomon, but Blackburn catches him off-guard while reloading, which results in a brawl between the two. Blackburn manages to knock Solomon to the ground and begins to beat him to death with a brick. He then recovers the final nuke.
The epilogue depicts Dima, suffering from the effects of radiation poisoning, writing about the efforts of both him and Blackburn to stop Solomon's plan "to set fire to the world". As he finishes, there is a knock outside his door, prompting Dima to ready his handgun.
The mode supports two players online (no split screen play), spans six missions, and is a standalone section, separate from the single player game. The missions revolve around minor operations by marines of Snake 6-6 as they encounter the PLR. Missions include ground, air vehicle, as well as tight urban arid warfare, causing players to work together to complete objectives. It is through this that players will eventually unlock weapons for multiplayer.
Co-op gameplay debuted at EA's Gamescom 2011 Conference. It featured DICE general manager Karl Magnus-Troedsson and EA Games executive vice president Patrick Soderlund demoing the mission Exfiltration. The gameplay showcased the new thermal weapons, smarter A.I., teammate reviving, and spot mechanic from Bad Company 2.
David Spinnier, lead co-op designer stated that the levels have randomized elements that change each time a co-op level is played, making it a different experience every time. He also said that the missions will be shorter, to aid replayability.
Ranks and Awards
There are a total of 145 ranks. After rank 45 (Colonel), Colonel service stars are introduced, requiring 230,000 points for each subsequent Colonel rank. In comparison to Battlefield: Bad Company 2, Battlefield 3 has 10 times the unlocks over weapons, weapon attachments, gadgets and an unlock tree for vehicles alone. In addition, unlocks are more spread through the ranks, instead of ending after rank 22.There are also Ribbons and Medals (similar to BC2's Pins and Insignias) with examples being Rush Ribbon, Shotgun Medal, etc. Service Stars are added to the player's weapon skill badge, kit, vehicles, and their overall rank, and allow for further promotion.
Classes in Battlefield 3 have been tweaked in relation to their roles from Battlefield: Bad Company 2, whilst still utilizing the same four class system.
- Assault - Takes on the role of the Medic, similar to the Medic] class in Battlefield 2. Features an assault rifle as a primary weapon yet Medkits and Defibrillators for reviving and healing players, instead of ammunition boxes. Players can also opt for using a grenade launcher instead of some medical equipment however.
- Support - Replaces the Medic from previous Battlefield games. Features Ammunition boxes and a light machine gun, ideal to suppress opposing players with the new suppressive fire mechanic which causes them to have no health regeneration and debilitating visual effects.
- Recon - Retains role for engaging combatants at long ranges. The speed of scoping is reduced, requiring players to hold their breath in order to fire an accurate shot. Claymores and C4 have also been given to Support. Recon players are equipped with either a bolt action or semi-automatic sniper rifle. The kit now has access to the T-UGS motion sensor as well as the Spawn Beacon and Micro Air Vehicle.
Maps and Gametypes
"We can avert war between our nations. Just two of us.
No politicians, no money changing hands.
Just two soldiers speaking the truth."
This section contains spoilers for Battlefield 3.
Battlefield 3 is a first-person shootervideo game developed by EA DICE and published by Electronic Arts. It is a direct sequel to 2005's Battlefield 2, and the eleventh installment in the Battlefield franchise.
The game was released in North America on 25 October 2011 and in Europe on 28 October 2011 for Microsoft Windows, PlayStation 3, and Xbox 360.EA Mobile also confirmed a port for the iOS platform. The game sold 5 million copies in its first week of release, and received positive reviews from most game reviewers. It is the first game in the series that does not support versions of Windows prior to Windows Vista as the game only supports DirectX 10 and 11. The PC version is exclusive to EA's Origin platform, through which PC users also authenticate when connecting to the game. The game's sequel, Battlefield 4, was released on 29 October 2013.
In Battlefield 3's campaign, players take on the personas of several military roles: a U.S. Marine, an F/A-18F Super Hornet weapon systems officer, an M1A2 Abrams tank operator, and a Spetsnaz GRU operative. The campaign takes place in various locations, including Iran and New York City; and follows the stories of Sergeant Henry Blackburn and Dimitri Mayakovsky.
Battlefield 3 features the combined arms battles across single-player, co-operative and multiplayer modes. It reintroduces several elements absent from the Bad Company games, including fighter jets, the prone position and 64-player battles on PC. To accommodate the lower player count on consoles, the ground area is limited for Xbox 360 and PS3, though fly space remains the same.
During an interview with Game Informer, EA stated that Commander Mode is unlikely to be included, which was met with some criticism on the EA forum. The game features maps set in Paris, Tehran (as well as other locations in Iran), Sulaymaniyah, New York City, Wake Island, Oman, Kuwait and other parts of the Persian Gulf. The maps cover urban streets, metropolitan downtown areas, and open landscapes suited to vehicle combat.Battlefield 3 introduces the "Battlelog"; a free cross-platform social service with built-in text messaging, voice communications, game statistics, and the ability to join games that friends are already playing (though both players need to be on the same platform).
A demo featuring the new co-op mode was featured at Gamescom 2011. DICE general manager Karl Magnus Troedsson confirmed that a split screen option will not be available in co-op mode.Battlefield 3's new Battlelog social network, DICE noted, would be tied to all co-op matches, allowing players to try to beat friends' scores and to track their performance. Participating in co-op mode allows the player to collect points that unlock additional content that can be used in multiplayer.
Battlefield 3's multiplayer matches see players take on one of four roles: Assault, Support, Engineer and Recon. The Assault class focuses on assault rifles and healing teammates. The Support class focuses on light machine guns and supplying ammunition. The Engineer class focuses on supporting and destroying vehicles. The Recon class focuses on sniping and spotting enemies. The mechanics of the weapons have been changed to utilize the new engine: compatible weapons may have bipods attached which can then be deployed when in the prone position or near suitable scenery, and provide a significant boost to accuracy and recoil reduction. Suppressive fire from weapons blurs the vision and reduces the accuracy of those under fire, as well as health regeneration. The Recon class can put a radio beacon anywhere on the map and all squad members will be able to spawn on the location of the beacon.
Several game modes are present, including Conquest, Rush, Squad Deathmatch, Squad Rush and for the first time since Battlefield 1942, Team Deathmatch. However, more game modes are available through the purchase of extra downloadable content packs. The PC version of Battlefield 3 is by default launched via a web browser from the Battlelog web site. A server browser is present in console versions of the game, however.
Setting and characters
Battlefield 3's Campaign story is set during the fictional "War of 2014" and covers events that occur over the span of nine months. Most of the story takes place in the Iran–Iraq region. Other locations include the Azerbaijani border; Paris, France; and New York City, New York. Most missions occur as flashbacks on part of the interrogation of Staff Sergeant Henry Blackburn, and do not occur in order of events.
The Campaign puts the player in control of four different player characters. For most of the story, the player controls SSgt. Henry "Black" Blackburn (portrayed by Gideon Emery), a member of the U.S. Marine Corps1st Recon Battalion and main protagonist. The player also controls Sgt. Jonathan "Jono" Miller, a M1 Abrams tank operator deployed in Tehran; Lt. Jennifer "Wedge" Colby Hawkins, an F/A-18F Super Hornetweapon systems officer; and Dimitri "Dima" Mayakovsky, a Russian GRU operative. The main antagonist, Solomon, is an overseas asset for the Central Intelligence Agency. Non-player characters include: Misfit 1, Blackburn's squad (including David Montes, Steve Campo, Christian Matkovic, and Cpt. Quinton Cole); Dima's GRU squadmates Vladimir and Kiril; and CIA Agents Gordon and Whistler, who interrogate Blackburn for much of the Campaign.
On 15 March, Sgt. Blackburn's squad, Misfit 1-3, attempted to find and safely return a US squad investigating an improvised explosive device in Sulaymaniyah, Iraqi Kurdistan, whose last known position was in territory controlled by the PLR (People's Liberation & Resistance), an Iranian paramilitary insurgent group. They find the missing squad, which had been ambushed by the PLR; but before they can escape the city, a massive earthquake wrecks the city. Blackburn, fellow squadmate Montes, and other survivors fight their way out of the ruins of the city. On the same day, the PLR stage a coup d'état in Iran, turning it into a military dictatorship, and the US subsequently invades. Lt. Hawkins takes part in a raid on enemy fighters over Iran and an air strike over Mehrabad Airport. In the aftermath of the air strikes, Misfit 1 was sent into Tehran to perform battle damage assessment and apprehend the leader of the PLR, Faruk Al-Bashir. While investigating an underground bank vault in the target's suspected location, Blackburn and his team learn that the PLR have acquired Russian suitcase nukes, with two of the three devices missing. Being overrun, Misfit requests backup from an M1 Abrams column "Anvil 3", including Sergeant Miller. Miller facilitates Misfit 1's helicopter extraction, but his Abrams tank is disabled and overrun while the crew awaits the arrival of the Quick Reaction Force. Knocked out and taken prisoner, Miller is promptly executed by Solomon and Al-Bashir, with the event being filmed and posted on the Internet.
Later, Misfit 1-3 manages to capture Al-Bashir, who becomes fatally wounded when they cause his escape vehicle to crash. Realizing that he had been betrayed and used, Al-Bashir reveals some of Solomon's plan—to detonate the nukes in Paris and New York City—before succumbing to his wounds. Misfit 1 gets a lead on arms dealer Amir Kaffarov, who was working with Solomon and Al-Bashir. They attempt to capture Kaffarov from his villa on the Caspian Sea coast, near the Azerbaijani border. However, they run into a Russian paratrooper battalion, also after Kaffarov, who engage them with airdropped BMP-2s, with Su-25s providing close air support. In the ensuing chaos, Blackburn's squadmates, Campo and Matkovic, are killed in an enemy strafing run. Meanwhile, a Spetsnaz team led by Dima assaults Kaffarov's villa. Kaffarov tries to bribe his way out, but Dima beats him up nonetheless. Blackburn arrives at the villa and finds Dima and a presumed dead Kaffarov. Dima reveals Solomon's plot to Blackburn, and requests his cooperation to prevent "a war between [their] nations". Meanwhile, Misfit 1's commanding officer Cole arrives, and Blackburn is forced to shoot his superior before he can kill Dima. Blackburn's shooting of his commanding officer results in his eight-hour interrogation by the C.I.A. at Hunters Point, Queens.
During Blackburn's captivity, Dima's Spetsnaz squad attempts to stop the attack in Paris. However, Vladimir is impaled and dies, and the nuke explodes, killing 80,000 people. Meanwhile, the C.I.A. agents do not believe Blackburn's story, since Solomon is a C.I.A. informant, and there is no concrete proof of his involvement in the terrorist attacks. They instead believe that Russia is responsible for the attacks, and that Dima has tricked Blackburn.
With no other options, Blackburn and surviving squad member Montes break out of captivity to stop the attack in New York. Evading police, Blackburn manages to break into a hijacked Long Island Rail Road commuter train, full of Solomon's men and explosive charges. He works his way to the front car, where he is ambushed by Solomon. When ambushed by Solomon, Blackburn gains the upper hand by obtaining and activating the detonator, causing the train to crash. Blackburn pursues Solomon through the sewers and up to street level. Montes, having obtained a police car, picks up Blackburn and engages Solomon and the PLR in a brief vehicular chase, which ends with both cars crashing in Times Square. As a bewildered crowd watches on, Solomon shoots Montes, but Blackburn manages to kill Solomon by bludgeoning him to death with a brick in the ensuing brawl and recovers the nuclear bomb.
In the epilogue, it is revealed that Dima had survived the Paris detonation, albeit suffering radiation poisoning from the blast. He writes about the efforts of both himself and Blackburn to stop Solomon's plan "to set fire to the world". As he finishes, he examines a pistol. A knock comes from his door, the screen cuts to black, and the last sound is that of the pistol being loaded as Dima presumably prepares to defend himself.
Battlefield 3's lead platform was originally the PC until it was switched to consoles midway through development. The Xbox 360 version of Battlefield 3 is shipped on two discs due to the disc size limit; however, the PS3 version ships on one Blu-ray Disc.
Battlefield 3 debuts the new Frostbite 2 engine. This updated Frostbite engine can realistically portray the destruction of buildings and scenery to a greater extent than previous versions. Unlike previous iterations, the new version can also support dense urban areas.
Battlefield 3 uses a new type of character animation technology called ANT. ANT technology is used in EA Sports games, such as FIFA, but for Battlefield 3 is adapted to create a more realistic soldier, with the ability to transition into cover and turn the head before the body, as well as "drag fallen comrades into safety and mount weapons on almost any part of the terrain".
PlayStation 3 exclusive content
On 6 June 2011, during Sony's E3 2011 press conference, Jack Tretton of Sony Computer Entertainment of America announced that the PlayStation 3 version of the game would be bundled with a free copy of Battlefield 1943, however, at launch, the game wasn't included. EA then said that Battlefield 3 PlayStation 3 owners would receive timed-exclusive DLC for the game instead. On 20 November 2011, Law firm Edelson McGuire took EA to court on behalf of disappointed gamers. The complaint focuses on EA's communication of the change of plan, second proposal with early DLC that had already been announced. Shortly after EA was threatened with being taken to court over its failure to deliver the free game as announced at E3, EA announced they will offer owners of the PlayStation 3 version of Battlefield 3 a free downloadable copy of Battlefield 1943.
Wii U version
On 7 June 2011, during Nintendo's E3 2011 press conference, John Riccitiello of EA games expressed interest in Nintendo's upcoming system, the Wii U. Patrick Liu, the executive producer of Battlefield 3, stated that EA DICE currently have no games in development for the Wii U and a port for the console "probably won't happen".
The open beta commenced on 29 September 2011, for all platforms, and ended on 10 October 2011. 48 hour early access was granted to players who bought the Tier 1 edition of Medal of Honor or pre-ordered the digital version of Battlefield 3: Limited Edition through Origin.
A soundtrack album was released on 24 October 2011, one day before the game was released. It is available on iTunes and Amazon. The music was composed by Johan Skugge and Jukka Rintamäki.
Battlefield 3 and its five DLC packs contain numerous Easter eggs. Hiding in obscure areas of the game are references to other Electronic Arts games and franchises including Mirror's Edge and Mass Effect. Some sources suggested other Easter eggs pointed to future Battlefield games or DLC packs. During the firefight in the mall trying to protect Al-Bashir, the store in which they are defending Al-Bashir has copies of games on the shelf and one game being titled "Frostbite" which references the engine used by Battlefield 3. A wall on the multiplayer map "Wake Island" featuring the number 2143 and a futuristic hovercraft on a different map in the End Game DLC have been said to suggest a follow up to 2006's Battlefield 2142 is in the works. Several dinosaur Easter eggs—such as a flying pterodactyl on the map "Nebandan Flats" and tyrannosaurus skulls or toy statues on various maps—have led others to believe a dinosaur-related game or DLC would be released in the future. The idea of a dinosaur-related minigame originated from fan feedback through social media outlets prior to Battlefield 3's release. Neither of these possible upcoming games has been confirmed by EA.
Marketing and release
Battlefield 3 was revealed on 3 February 2011, by video game magazine Game Informer. The coverage included information on building the game and interviews with DICE, as well as three trailers: a teaser and the first two parts in a series of gameplay from the level "Fault Line". Several other trailers were released showing different aspects of the game, including both single and multiplayer, as well as emphasizing the new engine. On 16 August 2011, co-op gameplay and a "Caspian Border Multiplayer Gameplay Trailer" were shown at Gamescom 2011 illustrating the co-op mode and the first footage of air combat, respectively.
Trailer releases gained momentum in the week before the release of the game. EA released a multiplayer trailer which showed the variety of maps available in multiplayer, with short scenes of actual gameplay. It also featured shots of a map that is included in the "Back to Karkand" downloadable content (DLC). EA released a launch trailer, showing off the various missions in the single-player campaign.
EA CEO John Riccitiello stated that Battlefield 3 is aimed at competing with the Call of Duty series. EA planned on spending over $100 million on a marketing campaign for Battlefield 3. Electronic Arts stated that Battlefield 3 is a "flat out superior" to Call of Duty. EA has said it is going on the "offense" in regards to its marketing on Battlefield 3, saying that it started its campaign early to establish a "beachhead". Anyone who had watched a trailer for the upcoming film Act of Valor through the official Battlefield 3 website could receive free downloadable dogtags for use with any version of the game.
In January 2017, the game was made backwards compatible with the Xbox One (alongside Battlefield: Bad Company 2) and was subsequently added to the EA Access service.
All pre-orders of the Limited Edition grant free access to the "Back to Karkand" DLC pack, a reference to the "Strike at Karkand" map (a popular Battlefield 2 map), to include four maps brought over from Battlefield 2, 10 new weapons, 4 new vehicles, 5 new achievements/trophies, and a new addition to the series, "Assignments". The maps from the expansion pack will be: Strike at Karkand, Gulf of Oman, Wake Island, and Sharqi Peninsula.
Pre-ordering at selected retailers and Origin included the "Physical Warfare Pack", granting access to time-based exclusive weapons and items; including a light machine gun, a sniper rifle accessory, and armor-piercing ammunition. Also included is launch day access to the DAO-12 semi-automatic shotgun, which other players can unlock through game play. Pre-order at select retailers also provide the "SPECACT Kit Upgrade", the "Dog Tag Pack" and Battlefield 3 gear for the player's console avatar. Pre-ordering at Origin gave players a shotgun and beret for Battlefield Play4Free, and 48 hour early access to the Battlefield 3 beta.
Originally the "Physical Warfare Pack" was to be exclusive to pre-orders, but fan reaction to this was negative, causing EA to clarify that it would be made available to all players for free later in the year. On 2 September 2011, a trailer for the Physical Warfare Pack was released on YouTube showing all the content included within the pack in action in-game.
All the content except the "Back to Karkand" pack was available from day one. The pack was released on 6 December 2011 for the PlayStation 3, and a week later for the Xbox 360 and PC.
To access the game's online multiplayer mode on consoles, players need to activate an online pass. New copies of the game include one online pass for the original owner of the game to access the multiplayer; however, if a player buys a used copy or rents the game, they must purchase an online pass separately, or access a 48-hour trial via the official game site. When asked why the developers implemented the pass system, game designer Alan Kertz replied, "because servers cost money, and used games don't make developers any money." Some of the online pass codes were invalid from the time of purchase, which EA responded to by telling affected consumers to ask the retailer for a replacement code.
Back to Karkand
The first pack of downloadable content (DLC), "Back to Karkand", was announced before launch and was released on 13 December 2011 for PC and Xbox 360, while PlayStation 3 owners received it a week earlier. It was priced at US$15 but was free for all users who purchased the limited edition. It features four maps remade from Battlefield 2, three new vehicles and ten new weapons.
At GDC 2012 DICE revealed it would release three more DLCs. The second DLC, "Close Quarters" arrived in June 2012 featuring four new infantry-oriented maps, ten new weapons, HD Destruction, ten new assignments, five unique Dogtags, and a new game mode, Conquest Domination, a Conquest mode adapted for smaller spaces.
The third DLC, "Armored Kill" arrived on 4 September 2012 for premium PlayStation 3 users and 11 September for Xbox 360 and PC users. The DLC was made available for non-premium PlayStation 3 and Xbox 360 users on 25 September 2012. Armored Kill included new vehicles, specifically tanks, ATVs, and mobile artillery, as well as new vehicle-oriented maps and what is called "the biggest map in Battlefield history".
A DLC titled "Aftermath" was revealed in a trailer for Battlefield 3 Premium. It was released to PlayStation 3 Premium subscribers on 27 November 2012 and to PC and Xbox 360 Premium subscribers on 4 December 2012. "Aftermath" was released to non-Premium subscribers on PlayStation 3 on 11 December 2012, and on PC and Xbox 360 on 18 December 2012. A video released by DICE games revealed that there would be a crossbow, with customizable scopes and various bolts before its release.
The fifth DLC, "End Game", was released for PlayStation 3 Premium members on 5 March 2013 and to PC and Xbox 360 Premium members on 12 March 2013, then to non-Premium PlayStation 3 players on 19 March 2013 and to PC and Xbox 360 players on 26 March 2013.
Andy McNab penned a tie-in novel called Battlefield 3: The Russian, which follows the story of GRU Spetsnaz commando Dmitri "Dima" Mayakovsky and his involvement against the PLR, as well as his connection to the antagonist, Solomon. McNab also served as the game's consultant on military tactics. The novel was released on 25 October 2011.
Battlefield 3 has received mostly positive reviews. IGN gave it a score of 9.0 out of 10.0 for all platforms, and praised the graphics and multiplayer game. Even though it criticized the single-player campaign story, and the occasional glitches of the game engine, it still gave the game a mostly positive review, "Regardless of the narrative missteps or the occasional glitches, Battlefield 3 offers an unforgettable, world-class multiplayer suite that's sure to excite shooter fans."
Joystiq awarded the game 4.5 out of 5 stars, stating that the campaign was "tactically linear" and that the A.I. within the game were "murderously un-fun to fight". Complaints were also made of the multiplayer aspect, stating that destruction was less than expected: "It's not Bad Company 2, and levels won't start out intact and end looking like the surface of the moon the way they often did in that game." They did, however, praise the multiplayer experience as "unmatched", stating that this should be the sole reason to buy the game.
GameSpot gave Battlefield 3 a score of 8.5 out of 10 across all platforms. They praised the deep multiplayer mode, great variety of vehicles, many well-designed environments, and a great reward system for team play; however, they criticized the campaign for being "dull and disappointing" and using a "familiar formula". The cooperative mode was viewed favorably; the only criticism on the cooperative missions was that "there aren't more of them to keep you busy".
Official Xbox Magazine gave the game 9 out of 10, commending the game for its multiplayer mode, but criticizing the solo campaign. Similarly, Official Xbox Magazine (UK) gave the game 8 out of 10, applauding its multiplayer gaming and calling it "The most expansive, refined Battlefield multiplayer yet" while also criticizing the single-player experience.
Sales and revenue
According to EA, Battlefield 3 garnered 3 million pre-orders by the day of its release. The pre-order total makes it "the biggest first-person shooter launch in EA history", according to the publisher. Two days after launch, EA CEO John Riccitiello announced via a conference call to investors that Battlefield 3 has already shipped 10 million units within a week of release, with 3 million of those being pre-orders.Electronic Arts stated that the title sold 5 million units within the first week of availability, easily becoming its fastest-selling game. After one month, EA chief financial officer Eric Brown announced Battlefield 3 had sold 8 million copies, and that the publisher has shipped 12 million copies of the game to retailers, 2 million more than it shipped for launch week. Peter Moore, the high-profile COO of EA, insisted that Battlefield 3 successfully captured a slice of Call of Duty: Modern Warfare 3's market share. On 29 June 2012 EA revealed that the game has sold 15 million copies.
In Japan, Battlefield 3 had sold around 123,379 copies for the PlayStation 3 and 27,723 copies for the Xbox 360 when it was released. In the first week, the game had sold 18,792 copies for the PlayStation 3 for a total of 142,171 copies. The PlayStation 3 version later sold 8,094 copies for a total of 150,265 copies.
A scene in which the player is prompted to kill a rat that is attacking their character was criticized by People for the Ethical Treatment of Animals (PETA). In a press release issued by the organization's German office, it claimed that the game "treats animals in a sadistic manner". The release also went further on to say that the scene can have "a brutalising effect on the young male target audience".
The reproduction of various scenes in Battlefield 3 are highly accurate of their real-life counterparts such as the Grand Bazaar. Iran has reacted to the scenes set within Iran by banning the sale of the game. As the game had not been officially released in the country, the authorities were strictly enforcing the prevention of the distribution of pirated copies of the game. This comes after Iranian gamers had protested the release of the game and called for an apology.
- Best Shooter, 2011 IGN People's Choice Award
- Best Multiplayer Game, 2011 IGN People's Choice Award
- Best Xbox 360 Shooter, Best of 2011 IGN Award & 2011 IGN People's Choice Award
- Best Xbox 360 Multiplayer Game, Best of 2011 IGN Award & 2011 IGN People's Choice Award
- Best PS3 Shooter, 2011 IGN People's Choice Award
- Best PS3 Multiplayer Game, Best of 2011 IGN Award & 2011 IGN People's Choice Award
- Best PC Shooter, Best of 2011 IGN Award & 2011 IGN People's Choice Award
- Best PC Multiplayer Game, Best of 2011 IGN Award & 2011 IGN People's Choice Award
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